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{{{hp}}} Hit Points
{{{wtlimit}}} Weight/Load limit(t)
{{{enginepwr}}} Engine Power (h.p.)
{{{speedlim}}} Speed limit (km/h)
{{{turnspeed}}} Traverse Speed (deg/s)
{{{armor}}} Hull armor (front/sides/rear mm)
{{{tarmor}}} Turret armor (front/sides/rear mm)
{{{damage}}} Standard Shell Damage
{{{pen}}} Standard Shell Penetration (mm)
{{{rof}}} Rate of Fire (rounds/min)
{{{tspeed}}} Turret Traverse speed (deg/sec)
{{{view}}} View Range
{{{signal}}} Signal Range


T57

T57


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Second Tier American SPG. Useful in all ways, and has great range and damage output: a very well-rounded tank.

ModulesEdit

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Upgrades from-T1 Cunningham T57 Upgrades into-M7 Priest


The T57 is an American tier 2 self-propelled gun.

Experimental SPG designed on the basis of the M3A3, the T57 is actually a more developed version of the T56, which was a prototype for the same project. The entire projected was based around a 3in Gun and was never put into mass production.

Possibly the most well-rounded artillery in tier 2. It has decent gun performance, mobility (though traverse is not very good), and top speed. It's the only one to have good armor. The T57 leads to the M7 Priest.

MiscellaneousEdit

The T57 is useful as an artillery for beginners: it does a good job of introducing the vehicle type, and is very well-rounded, so you can figure out what your best playing style with artilleries is. Some players prefer to wait at the very back of the maps; some players want to be moderately out-there and shoot over things; some players like to become a very overpowered Tank Destroyer with their SPGs. This one is useful in all ways.

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